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Contract Name:
GamesQueue
Compiler Version
v0.8.4+commit.c7e474f2
Optimization Enabled:
Yes with 200 runs
Other Settings:
default evmVersion
Contract Source Code (Solidity Standard Json-Input format)
// SPDX-License-Identifier: MIT pragma solidity ^0.8.0; import "@openzeppelin/contracts-upgradeable/security/PausableUpgradeable.sol"; import "@openzeppelin/contracts-upgradeable/proxy/utils/Initializable.sol"; // internal import "../../utils/proxy/solidity-0.8.0/ProxyOwned.sol"; import "../../utils/proxy/solidity-0.8.0/ProxyPausable.sol"; /// @title Storage for games (created or resolved), calculation for order-making bot processing /// @author gruja contract GamesQueue is Initializable, ProxyOwned, ProxyPausable { // create games queue mapping(uint => bytes32) public gamesCreateQueue; mapping(bytes32 => bool) public existingGamesInCreatedQueue; uint public firstCreated; uint public lastCreated; mapping(bytes32 => uint) public gameStartPerGameId; // resolve games queue bytes32[] public unproccessedGames; mapping(bytes32 => uint) public unproccessedGamesIndex; mapping(uint => bytes32) public gamesResolvedQueue; mapping(bytes32 => bool) public existingGamesInResolvedQueue; uint public firstResolved; uint public lastResolved; address public consumer; mapping(address => bool) public whitelistedAddresses; /// @notice public initialize proxy method /// @param _owner future owner of a contract function initialize(address _owner) public initializer { setOwner(_owner); firstCreated = 1; lastCreated = 0; firstResolved = 1; lastResolved = 0; } /// @notice putting game in a crated queue and fill up unprocessed games array /// @param data id of a game in byte32 /// @param startTime game start time /// @param sportsId id of a sport (Example: NBA = 4 etc.) function enqueueGamesCreated( bytes32 data, uint startTime, uint sportsId ) public canExecuteFunction { lastCreated += 1; gamesCreateQueue[lastCreated] = data; existingGamesInCreatedQueue[data] = true; gameStartPerGameId[data] = startTime; emit EnqueueGamesCreated(data, sportsId, lastCreated); } /// @notice removing first game in a queue from created queue /// @return data returns id of a game which is removed function dequeueGamesCreated() public canExecuteFunction returns (bytes32 data) { require(lastCreated >= firstCreated, "No more elements in a queue"); data = gamesCreateQueue[firstCreated]; delete gamesCreateQueue[firstCreated]; firstCreated += 1; emit DequeueGamesCreated(data, firstResolved - 1); } /// @notice putting game in a resolved queue /// @param data id of a game in byte32 function enqueueGamesResolved(bytes32 data) public canExecuteFunction { lastResolved += 1; gamesResolvedQueue[lastResolved] = data; existingGamesInResolvedQueue[data] = true; emit EnqueueGamesResolved(data, lastCreated); } /// @notice removing first game in a queue from resolved queue /// @return data returns id of a game which is removed function dequeueGamesResolved() public canExecuteFunction returns (bytes32 data) { require(lastResolved >= firstResolved, "No more elements in a queue"); data = gamesResolvedQueue[firstResolved]; delete gamesResolvedQueue[firstResolved]; firstResolved += 1; emit DequeueGamesResolved(data, firstResolved - 1); } /// @notice update a game start date /// @param _gameId gameId which start date is updated /// @param _date date function updateGameStartDate(bytes32 _gameId, uint _date) public canExecuteFunction { require(_date > block.timestamp, "Date must be in future"); require(gameStartPerGameId[_gameId] != 0, "Game not existing"); gameStartPerGameId[_gameId] = _date; emit NewStartDateOnGame(_gameId, _date); } /// @notice sets the consumer contract address, which only owner can execute /// @param _consumer address of a consumer contract function setConsumerAddress(address _consumer) external onlyOwner { require(_consumer != address(0), "Invalid address"); consumer = _consumer; emit NewConsumerAddress(_consumer); } /// @notice adding/removing whitelist address depending on a flag /// @param _whitelistAddress address that needed to be whitelisted/ ore removed from WL /// @param _flag adding or removing from whitelist (true: add, false: remove) function addToWhitelist(address _whitelistAddress, bool _flag) external onlyOwner { require(_whitelistAddress != address(0) && whitelistedAddresses[_whitelistAddress] != _flag, "Invalid"); whitelistedAddresses[_whitelistAddress] = _flag; emit AddedIntoWhitelist(_whitelistAddress, _flag); } modifier canExecuteFunction() { require(msg.sender == consumer || whitelistedAddresses[msg.sender], "Only consumer or whitelisted address"); _; } event EnqueueGamesCreated(bytes32 _gameId, uint _sportId, uint _index); event EnqueueGamesResolved(bytes32 _gameId, uint _index); event DequeueGamesCreated(bytes32 _gameId, uint _index); event DequeueGamesResolved(bytes32 _gameId, uint _index); event NewConsumerAddress(address _consumer); event AddedIntoWhitelist(address _whitelistAddress, bool _flag); event NewStartDateOnGame(bytes32 _gameId, uint _date); }
// SPDX-License-Identifier: MIT // OpenZeppelin Contracts v4.4.1 (security/Pausable.sol) pragma solidity ^0.8.0; import "../utils/ContextUpgradeable.sol"; import "../proxy/utils/Initializable.sol"; /** * @dev Contract module which allows children to implement an emergency stop * mechanism that can be triggered by an authorized account. * * This module is used through inheritance. It will make available the * modifiers `whenNotPaused` and `whenPaused`, which can be applied to * the functions of your contract. Note that they will not be pausable by * simply including this module, only once the modifiers are put in place. */ abstract contract PausableUpgradeable is Initializable, ContextUpgradeable { /** * @dev Emitted when the pause is triggered by `account`. */ event Paused(address account); /** * @dev Emitted when the pause is lifted by `account`. */ event Unpaused(address account); bool private _paused; /** * @dev Initializes the contract in unpaused state. */ function __Pausable_init() internal onlyInitializing { __Context_init_unchained(); __Pausable_init_unchained(); } function __Pausable_init_unchained() internal onlyInitializing { _paused = false; } /** * @dev Returns true if the contract is paused, and false otherwise. */ function paused() public view virtual returns (bool) { return _paused; } /** * @dev Modifier to make a function callable only when the contract is not paused. * * Requirements: * * - The contract must not be paused. */ modifier whenNotPaused() { require(!paused(), "Pausable: paused"); _; } /** * @dev Modifier to make a function callable only when the contract is paused. * * Requirements: * * - The contract must be paused. */ modifier whenPaused() { require(paused(), "Pausable: not paused"); _; } /** * @dev Triggers stopped state. * * Requirements: * * - The contract must not be paused. */ function _pause() internal virtual whenNotPaused { _paused = true; emit Paused(_msgSender()); } /** * @dev Returns to normal state. * * Requirements: * * - The contract must be paused. */ function _unpause() internal virtual whenPaused { _paused = false; emit Unpaused(_msgSender()); } uint256[49] private __gap; }
// SPDX-License-Identifier: MIT // OpenZeppelin Contracts v4.4.1 (proxy/utils/Initializable.sol) pragma solidity ^0.8.0; import "../../utils/AddressUpgradeable.sol"; /** * @dev This is a base contract to aid in writing upgradeable contracts, or any kind of contract that will be deployed * behind a proxy. Since a proxied contract can't have a constructor, it's common to move constructor logic to an * external initializer function, usually called `initialize`. It then becomes necessary to protect this initializer * function so it can only be called once. The {initializer} modifier provided by this contract will have this effect. * * TIP: To avoid leaving the proxy in an uninitialized state, the initializer function should be called as early as * possible by providing the encoded function call as the `_data` argument to {ERC1967Proxy-constructor}. * * CAUTION: When used with inheritance, manual care must be taken to not invoke a parent initializer twice, or to ensure * that all initializers are idempotent. This is not verified automatically as constructors are by Solidity. * * [CAUTION] * ==== * Avoid leaving a contract uninitialized. * * An uninitialized contract can be taken over by an attacker. This applies to both a proxy and its implementation * contract, which may impact the proxy. To initialize the implementation contract, you can either invoke the * initializer manually, or you can include a constructor to automatically mark it as initialized when it is deployed: * * [.hljs-theme-light.nopadding] * ``` * /// @custom:oz-upgrades-unsafe-allow constructor * constructor() initializer {} * ``` * ==== */ abstract contract Initializable { /** * @dev Indicates that the contract has been initialized. */ bool private _initialized; /** * @dev Indicates that the contract is in the process of being initialized. */ bool private _initializing; /** * @dev Modifier to protect an initializer function from being invoked twice. */ modifier initializer() { // If the contract is initializing we ignore whether _initialized is set in order to support multiple // inheritance patterns, but we only do this in the context of a constructor, because in other contexts the // contract may have been reentered. require(_initializing ? _isConstructor() : !_initialized, "Initializable: contract is already initialized"); bool isTopLevelCall = !_initializing; if (isTopLevelCall) { _initializing = true; _initialized = true; } _; if (isTopLevelCall) { _initializing = false; } } /** * @dev Modifier to protect an initialization function so that it can only be invoked by functions with the * {initializer} modifier, directly or indirectly. */ modifier onlyInitializing() { require(_initializing, "Initializable: contract is not initializing"); _; } function _isConstructor() private view returns (bool) { return !AddressUpgradeable.isContract(address(this)); } }
// SPDX-License-Identifier: MIT pragma solidity ^0.8.0; // Clone of syntetix contract without constructor contract ProxyOwned { address public owner; address public nominatedOwner; bool private _initialized; bool private _transferredAtInit; function setOwner(address _owner) public { require(_owner != address(0), "Owner address cannot be 0"); require(!_initialized, "Already initialized, use nominateNewOwner"); _initialized = true; owner = _owner; emit OwnerChanged(address(0), _owner); } function nominateNewOwner(address _owner) external onlyOwner { nominatedOwner = _owner; emit OwnerNominated(_owner); } function acceptOwnership() external { require(msg.sender == nominatedOwner, "You must be nominated before you can accept ownership"); emit OwnerChanged(owner, nominatedOwner); owner = nominatedOwner; nominatedOwner = address(0); } function transferOwnershipAtInit(address proxyAddress) external onlyOwner { require(proxyAddress != address(0), "Invalid address"); require(!_transferredAtInit, "Already transferred"); owner = proxyAddress; _transferredAtInit = true; emit OwnerChanged(owner, proxyAddress); } modifier onlyOwner { _onlyOwner(); _; } function _onlyOwner() private view { require(msg.sender == owner, "Only the contract owner may perform this action"); } event OwnerNominated(address newOwner); event OwnerChanged(address oldOwner, address newOwner); }
// SPDX-License-Identifier: MIT pragma solidity ^0.8.0; // Inheritance import "./ProxyOwned.sol"; // Clone of syntetix contract without constructor contract ProxyPausable is ProxyOwned { uint public lastPauseTime; bool public paused; /** * @notice Change the paused state of the contract * @dev Only the contract owner may call this. */ function setPaused(bool _paused) external onlyOwner { // Ensure we're actually changing the state before we do anything if (_paused == paused) { return; } // Set our paused state. paused = _paused; // If applicable, set the last pause time. if (paused) { lastPauseTime = block.timestamp; } // Let everyone know that our pause state has changed. emit PauseChanged(paused); } event PauseChanged(bool isPaused); modifier notPaused { require(!paused, "This action cannot be performed while the contract is paused"); _; } }
// SPDX-License-Identifier: MIT // OpenZeppelin Contracts v4.4.1 (utils/Context.sol) pragma solidity ^0.8.0; import "../proxy/utils/Initializable.sol"; /** * @dev Provides information about the current execution context, including the * sender of the transaction and its data. While these are generally available * via msg.sender and msg.data, they should not be accessed in such a direct * manner, since when dealing with meta-transactions the account sending and * paying for execution may not be the actual sender (as far as an application * is concerned). * * This contract is only required for intermediate, library-like contracts. */ abstract contract ContextUpgradeable is Initializable { function __Context_init() internal onlyInitializing { __Context_init_unchained(); } function __Context_init_unchained() internal onlyInitializing { } function _msgSender() internal view virtual returns (address) { return msg.sender; } function _msgData() internal view virtual returns (bytes calldata) { return msg.data; } uint256[50] private __gap; }
// SPDX-License-Identifier: MIT // OpenZeppelin Contracts v4.4.1 (utils/Address.sol) pragma solidity ^0.8.0; /** * @dev Collection of functions related to the address type */ library AddressUpgradeable { /** * @dev Returns true if `account` is a contract. * * [IMPORTANT] * ==== * It is unsafe to assume that an address for which this function returns * false is an externally-owned account (EOA) and not a contract. * * Among others, `isContract` will return false for the following * types of addresses: * * - an externally-owned account * - a contract in construction * - an address where a contract will be created * - an address where a contract lived, but was destroyed * ==== */ function isContract(address account) internal view returns (bool) { // This method relies on extcodesize, which returns 0 for contracts in // construction, since the code is only stored at the end of the // constructor execution. uint256 size; assembly { size := extcodesize(account) } return size > 0; } /** * @dev Replacement for Solidity's `transfer`: sends `amount` wei to * `recipient`, forwarding all available gas and reverting on errors. * * https://eips.ethereum.org/EIPS/eip-1884[EIP1884] increases the gas cost * of certain opcodes, possibly making contracts go over the 2300 gas limit * imposed by `transfer`, making them unable to receive funds via * `transfer`. {sendValue} removes this limitation. * * https://diligence.consensys.net/posts/2019/09/stop-using-soliditys-transfer-now/[Learn more]. * * IMPORTANT: because control is transferred to `recipient`, care must be * taken to not create reentrancy vulnerabilities. Consider using * {ReentrancyGuard} or the * https://solidity.readthedocs.io/en/v0.5.11/security-considerations.html#use-the-checks-effects-interactions-pattern[checks-effects-interactions pattern]. */ function sendValue(address payable recipient, uint256 amount) internal { require(address(this).balance >= amount, "Address: insufficient balance"); (bool success, ) = recipient.call{value: amount}(""); require(success, "Address: unable to send value, recipient may have reverted"); } /** * @dev Performs a Solidity function call using a low level `call`. A * plain `call` is an unsafe replacement for a function call: use this * function instead. * * If `target` reverts with a revert reason, it is bubbled up by this * function (like regular Solidity function calls). * * Returns the raw returned data. To convert to the expected return value, * use https://solidity.readthedocs.io/en/latest/units-and-global-variables.html?highlight=abi.decode#abi-encoding-and-decoding-functions[`abi.decode`]. * * Requirements: * * - `target` must be a contract. * - calling `target` with `data` must not revert. * * _Available since v3.1._ */ function functionCall(address target, bytes memory data) internal returns (bytes memory) { return functionCall(target, data, "Address: low-level call failed"); } /** * @dev Same as {xref-Address-functionCall-address-bytes-}[`functionCall`], but with * `errorMessage` as a fallback revert reason when `target` reverts. * * _Available since v3.1._ */ function functionCall( address target, bytes memory data, string memory errorMessage ) internal returns (bytes memory) { return functionCallWithValue(target, data, 0, errorMessage); } /** * @dev Same as {xref-Address-functionCall-address-bytes-}[`functionCall`], * but also transferring `value` wei to `target`. * * Requirements: * * - the calling contract must have an ETH balance of at least `value`. * - the called Solidity function must be `payable`. * * _Available since v3.1._ */ function functionCallWithValue( address target, bytes memory data, uint256 value ) internal returns (bytes memory) { return functionCallWithValue(target, data, value, "Address: low-level call with value failed"); } /** * @dev Same as {xref-Address-functionCallWithValue-address-bytes-uint256-}[`functionCallWithValue`], but * with `errorMessage` as a fallback revert reason when `target` reverts. * * _Available since v3.1._ */ function functionCallWithValue( address target, bytes memory data, uint256 value, string memory errorMessage ) internal returns (bytes memory) { require(address(this).balance >= value, "Address: insufficient balance for call"); require(isContract(target), "Address: call to non-contract"); (bool success, bytes memory returndata) = target.call{value: value}(data); return verifyCallResult(success, returndata, errorMessage); } /** * @dev Same as {xref-Address-functionCall-address-bytes-}[`functionCall`], * but performing a static call. * * _Available since v3.3._ */ function functionStaticCall(address target, bytes memory data) internal view returns (bytes memory) { return functionStaticCall(target, data, "Address: low-level static call failed"); } /** * @dev Same as {xref-Address-functionCall-address-bytes-string-}[`functionCall`], * but performing a static call. * * _Available since v3.3._ */ function functionStaticCall( address target, bytes memory data, string memory errorMessage ) internal view returns (bytes memory) { require(isContract(target), "Address: static call to non-contract"); (bool success, bytes memory returndata) = target.staticcall(data); return verifyCallResult(success, returndata, errorMessage); } /** * @dev Tool to verifies that a low level call was successful, and revert if it wasn't, either by bubbling the * revert reason using the provided one. * * _Available since v4.3._ */ function verifyCallResult( bool success, bytes memory returndata, string memory errorMessage ) internal pure returns (bytes memory) { if (success) { return returndata; } else { // Look for revert reason and bubble it up if present if (returndata.length > 0) { // The easiest way to bubble the revert reason is using memory via assembly assembly { let returndata_size := mload(returndata) revert(add(32, returndata), returndata_size) } } else { revert(errorMessage); } } } }
{ "optimizer": { "enabled": true, "runs": 200 }, "outputSelection": { "*": { "*": [ "evm.bytecode", "evm.deployedBytecode", "devdoc", "userdoc", "metadata", "abi" ] } }, "libraries": {} }
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Contract ABI
API[{"anonymous":false,"inputs":[{"indexed":false,"internalType":"address","name":"_whitelistAddress","type":"address"},{"indexed":false,"internalType":"bool","name":"_flag","type":"bool"}],"name":"AddedIntoWhitelist","type":"event"},{"anonymous":false,"inputs":[{"indexed":false,"internalType":"bytes32","name":"_gameId","type":"bytes32"},{"indexed":false,"internalType":"uint256","name":"_index","type":"uint256"}],"name":"DequeueGamesCreated","type":"event"},{"anonymous":false,"inputs":[{"indexed":false,"internalType":"bytes32","name":"_gameId","type":"bytes32"},{"indexed":false,"internalType":"uint256","name":"_index","type":"uint256"}],"name":"DequeueGamesResolved","type":"event"},{"anonymous":false,"inputs":[{"indexed":false,"internalType":"bytes32","name":"_gameId","type":"bytes32"},{"indexed":false,"internalType":"uint256","name":"_sportId","type":"uint256"},{"indexed":false,"internalType":"uint256","name":"_index","type":"uint256"}],"name":"EnqueueGamesCreated","type":"event"},{"anonymous":false,"inputs":[{"indexed":false,"internalType":"bytes32","name":"_gameId","type":"bytes32"},{"indexed":false,"internalType":"uint256","name":"_index","type":"uint256"}],"name":"EnqueueGamesResolved","type":"event"},{"anonymous":false,"inputs":[{"indexed":false,"internalType":"address","name":"_consumer","type":"address"}],"name":"NewConsumerAddress","type":"event"},{"anonymous":false,"inputs":[{"indexed":false,"internalType":"bytes32","name":"_gameId","type":"bytes32"},{"indexed":false,"internalType":"uint256","name":"_date","type":"uint256"}],"name":"NewStartDateOnGame","type":"event"},{"anonymous":false,"inputs":[{"indexed":false,"internalType":"address","name":"oldOwner","type":"address"},{"indexed":false,"internalType":"address","name":"newOwner","type":"address"}],"name":"OwnerChanged","type":"event"},{"anonymous":false,"inputs":[{"indexed":false,"internalType":"address","name":"newOwner","type":"address"}],"name":"OwnerNominated","type":"event"},{"anonymous":false,"inputs":[{"indexed":false,"internalType":"bool","name":"isPaused","type":"bool"}],"name":"PauseChanged","type":"event"},{"inputs":[],"name":"acceptOwnership","outputs":[],"stateMutability":"nonpayable","type":"function"},{"inputs":[{"internalType":"address","name":"_whitelistAddress","type":"address"},{"internalType":"bool","name":"_flag","type":"bool"}],"name":"addToWhitelist","outputs":[],"stateMutability":"nonpayable","type":"function"},{"inputs":[],"name":"consumer","outputs":[{"internalType":"address","name":"","type":"address"}],"stateMutability":"view","type":"function"},{"inputs":[],"name":"dequeueGamesCreated","outputs":[{"internalType":"bytes32","name":"data","type":"bytes32"}],"stateMutability":"nonpayable","type":"function"},{"inputs":[],"name":"dequeueGamesResolved","outputs":[{"internalType":"bytes32","name":"data","type":"bytes32"}],"stateMutability":"nonpayable","type":"function"},{"inputs":[{"internalType":"bytes32","name":"data","type":"bytes32"},{"internalType":"uint256","name":"startTime","type":"uint256"},{"internalType":"uint256","name":"sportsId","type":"uint256"}],"name":"enqueueGamesCreated","outputs":[],"stateMutability":"nonpayable","type":"function"},{"inputs":[{"internalType":"bytes32","name":"data","type":"bytes32"}],"name":"enqueueGamesResolved","outputs":[],"stateMutability":"nonpayable","type":"function"},{"inputs":[{"internalType":"bytes32","name":"","type":"bytes32"}],"name":"existingGamesInCreatedQueue","outputs":[{"internalType":"bool","name":"","type":"bool"}],"stateMutability":"view","type":"function"},{"inputs":[{"internalType":"bytes32","name":"","type":"bytes32"}],"name":"existingGamesInResolvedQueue","outputs":[{"internalType":"bool","name":"","type":"bool"}],"stateMutability":"view","type":"function"},{"inputs":[],"name":"firstCreated","outputs":[{"internalType":"uint256","name":"","type":"uint256"}],"stateMutability":"view","type":"function"},{"inputs":[],"name":"firstResolved","outputs":[{"internalType":"uint256","name":"","type":"uint256"}],"stateMutability":"view","type":"function"},{"inputs":[{"internalType":"bytes32","name":"","type":"bytes32"}],"name":"gameStartPerGameId","outputs":[{"internalType":"uint256","name":"","type":"uint256"}],"stateMutability":"view","type":"function"},{"inputs":[{"internalType":"uint256","name":"","type":"uint256"}],"name":"gamesCreateQueue","outputs":[{"internalType":"bytes32","name":"","type":"bytes32"}],"stateMutability":"view","type":"function"},{"inputs":[{"internalType":"uint256","name":"","type":"uint256"}],"name":"gamesResolvedQueue","outputs":[{"internalType":"bytes32","name":"","type":"bytes32"}],"stateMutability":"view","type":"function"},{"inputs":[{"internalType":"address","name":"_owner","type":"address"}],"name":"initialize","outputs":[],"stateMutability":"nonpayable","type":"function"},{"inputs":[],"name":"lastCreated","outputs":[{"internalType":"uint256","name":"","type":"uint256"}],"stateMutability":"view","type":"function"},{"inputs":[],"name":"lastPauseTime","outputs":[{"internalType":"uint256","name":"","type":"uint256"}],"stateMutability":"view","type":"function"},{"inputs":[],"name":"lastResolved","outputs":[{"internalType":"uint256","name":"","type":"uint256"}],"stateMutability":"view","type":"function"},{"inputs":[{"internalType":"address","name":"_owner","type":"address"}],"name":"nominateNewOwner","outputs":[],"stateMutability":"nonpayable","type":"function"},{"inputs":[],"name":"nominatedOwner","outputs":[{"internalType":"address","name":"","type":"address"}],"stateMutability":"view","type":"function"},{"inputs":[],"name":"owner","outputs":[{"internalType":"address","name":"","type":"address"}],"stateMutability":"view","type":"function"},{"inputs":[],"name":"paused","outputs":[{"internalType":"bool","name":"","type":"bool"}],"stateMutability":"view","type":"function"},{"inputs":[{"internalType":"address","name":"_consumer","type":"address"}],"name":"setConsumerAddress","outputs":[],"stateMutability":"nonpayable","type":"function"},{"inputs":[{"internalType":"address","name":"_owner","type":"address"}],"name":"setOwner","outputs":[],"stateMutability":"nonpayable","type":"function"},{"inputs":[{"internalType":"bool","name":"_paused","type":"bool"}],"name":"setPaused","outputs":[],"stateMutability":"nonpayable","type":"function"},{"inputs":[{"internalType":"address","name":"proxyAddress","type":"address"}],"name":"transferOwnershipAtInit","outputs":[],"stateMutability":"nonpayable","type":"function"},{"inputs":[{"internalType":"uint256","name":"","type":"uint256"}],"name":"unproccessedGames","outputs":[{"internalType":"bytes32","name":"","type":"bytes32"}],"stateMutability":"view","type":"function"},{"inputs":[{"internalType":"bytes32","name":"","type":"bytes32"}],"name":"unproccessedGamesIndex","outputs":[{"internalType":"uint256","name":"","type":"uint256"}],"stateMutability":"view","type":"function"},{"inputs":[{"internalType":"bytes32","name":"_gameId","type":"bytes32"},{"internalType":"uint256","name":"_date","type":"uint256"}],"name":"updateGameStartDate","outputs":[],"stateMutability":"nonpayable","type":"function"},{"inputs":[{"internalType":"address","name":"","type":"address"}],"name":"whitelistedAddresses","outputs":[{"internalType":"bool","name":"","type":"bool"}],"stateMutability":"view","type":"function"}]
Contract Creation Code
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Deployed Bytecode
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Multichain Portfolio | 34 Chains
Chain | Token | Portfolio % | Price | Amount | Value |
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A contract address hosts a smart contract, which is a set of code stored on the blockchain that runs when predetermined conditions are met. Learn more about addresses in our Knowledge Base.